• inline_featured_image:
  • footnotes:
  • alternatywny_tytul:
  • dodatkowy_podtytul: Console agents needed ASAP
  • klient: Riot Games
  • gra: VALORANT (Console Edition)
  • najwazniejsze_wyniki_naglowek: Key results
  • wyniki:
  • elementy_case_study_0_naglowek: Cover story
  • elementy_case_study_0_tresc: <span data-sheets-root="1">You can talk a lot about changes in the media landscape, but who doesn’t love seeing their game on the cover of one of the last print magazines on the market? In collaboration with PSX Extreme, VALORANT not only became the “face” of the magazine, but we also worked with the editorial team to create a short guide for new players.</span>
  • elementy_case_study_1_grafika: 667
  • elementy_case_study_1_header: VALORANT
  • elementy_case_study_1_subheader: Now on consoles
  • elementy_case_study_2_naglowek: Red carpet and photo wall
  • elementy_case_study_2_tresc: <span data-sheets-root="1">VALORANT already has a strong PC community in Poland. Together with Riot Games, we made sure media and influencers turned out in force for the flashy launch event. And what a party it was! Watching an e-sports journalist try to beat Izak on the shooting range - priceless. And although it took many hours, he finally succeeded!</span>
  • elementy_case_study_3_naglowek: Support for an established brand
  • elementy_case_study_3_tresc: <span data-sheets-root="1">We wanted to provide players with as much support as possible after launch. The challenge? VALORANT was already well-known, and “everything” had been written about it. But with the help of influencers, we created console-specific guides focused on the nuances of their hardware.</span>
  • elementy_case_study: a:4:{i:0;s:19:"akapit_z_naglowkiem";i:1;s:30:"grafika_z_podwojnym_naglowkiem";i:2;s:19:"akapit_z_naglowkiem";i:3;s:19:"akapit_z_naglowkiem";}
  • alternatywna_mala_grafika:
  • gra_label: Game

VALORANT for consoles

Our little secret – once a month, the better. team likes to shoot it out online, and VALORANT has long been one of our favorite titles. Add to that the fact that some of us prefer pulling triggers on a controller rather than clicking heads… so we knew exactly what to do when the opportunity arose to promote the console edition in Poland. We supported Riot Games throughout the entire campaign – from announcement, through open and closed betas, to post-launch support.

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