• inline_featured_image:
  • footnotes:
  • alternatywny_tytul:
  • alternatywna_mala_grafika:
  • dodatkowy_podtytul: Let’s meet like in the good old days
  • klient: Various
  • gra_label: Games
  • gra: Variety
  • najwazniejsze_wyniki_naglowek: Najważniejsze wyniki
  • wyniki:
  • elementy_case_study_0_naglowek: Around the world
  • elementy_case_study_0_tresc: <span data-sheets-root="1">Offline events are a great opportunity to put your game to the test, gather feedback, and talk to players directly. At the same time, they generate considerable costs and disrupt production - every event requires preparation, on-site presence, and then processing and implementing the collected insights. That’s why we personally attend many events, constantly monitor their development, but only showcase our games where we see real value. We are fully capable of setting up a booth or game station: from booth design and installation to on-site support. With our titles, we’ve been at PAX East, PAX West (including the PAX Rising Showcase), and Gamescom (Indie Arena Booth).</span>
  • elementy_case_study_1_grafika: 406
  • elementy_case_study_1_header: Offline Events
  • elementy_case_study_1_subheader: A pleasant change of pace
  • elementy_case_study: a:2:{i:0;s:19:"akapit_z_naglowkiem";i:1;s:30:"grafika_z_podwojnym_naglowkiem";}

Offline Events

In recent years, more and more activities have shifted to the online space. Media outreach, influencer relations, campaign planning – all of this is now done from behind a desk. But online, you can’t observe a player’s reaction to a specific part of the game or see their emotions firsthand. You can’t shake a journalist’s hand and tell them about your latest title. That’s why it’s worth remembering the value of physical events, which allow for face-to-face connections and building strong relationships.

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